Topic: JO:RM 2.5.1 UPDATE

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Joint Operations Reality Mod Update 2.5.1

After two or so years of absence, the Reality Team, an arm of Psyphon Games (formerly Brutal Arts) did in March 2008, due to significant interest, re-activate the Reality expansion.

Reality was borne out of the desire of many people to have a more challenging and demanding FPS, without any of the arcade type bells and whistles.  It promotes teamwork whilst demanding co-ordination, determination and patience. In short, it levels the playing field between the younger and older players, (i.e. what a mature player may lack in speed, can more than be made up for in cunning, patience and worldly experience, more commonly known as common sense).

This update was specifically aimed at addressing the consensus that there were a few problems that needed urgent attention.  It is with this in mind that we are proud to announce the release of Reality 2.5.1

This update addresses the following issues:-

* All weapons bullet spread reduced.
* Most weapons sight accuracy improved.
* Many weapons recoil revised.
* Anti-Vehicle mines fixed.
* Claymores kill 'Anyone'.
* Anti-Vehicle mines now need to be placed when crouched.
* Satchels explosion range/size modified.
* Password at login screen fixed.
* Jeeps speed modified to be relative to other vehicles.
* Avenger parked on FARP no longer catches fire before reload is complete.
* Flashbangs modified to limit flash when shielded by walls etc.
*

It's what you do that makes you what you are, not what you say you do.  Going without, teaches you how to handle the disapointments in life, getting everything does not.  When confronted with a issue, use this philosophy. First time = could be an accident, Second time = it's coincidence, Third time = take enemy action.
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