Re: M200

Skull wrote:

even though after talking to u on msn today what your seeing cant be true. U cant have tries lower than poly count EVER!
So just keep doing what your doing or u can just give me a link to download it again to see whats what or just email it to mystrymeat@hotmail.com

Lmao..I`m just reporting on what I`m seeing ya git;)..My max stats are probably caput.lol

http://i75.photobucket.com/albums/i291/BuLLcop/MAX2.png

http://i75.photobucket.com/albums/i291/BuLLcop/UMP.png

Re: M200

lol Yea i know I was just thinking of some other things to try and thinking/typing out loud. I hate forums. cant really relate feelings in writing or at least I cant. Either way got you msn again this morning so yea sounds good u wanker!

http://i141.photobucket.com/albums/r78/sklfkr/newskullsig.gif

Re: M200

Rifle mapped.Going to sort the main rifle texture then move onto the scope.

http://i75.photobucket.com/albums/i291/BuLLcop/M200_4.png

http://i75.photobucket.com/albums/i291/BuLLcop/UMP.png

Re: M200

All mapped & diffuse done,need to work on specular and normal maps now.

http://i75.photobucket.com/albums/i291/BuLLcop/M200_6.png

http://i75.photobucket.com/albums/i291/BuLLcop/UMP.png

Re: M200

Started to add a little wear to the skin.Not gonna go crazy with it though.Not touched the scope base yet.

http://i75.photobucket.com/albums/i291/BuLLcop/M200_13.png

Last edited by BuLL (2009-12-02 09:09:15)

http://i75.photobucket.com/albums/i291/BuLLcop/UMP.png

Re: M200

Whoa!! Look at the wear and tear marks on sharp edges.  Now that's class mate smile  Looks like it's been used already, and why is there a reflection of grass in the scope, you growing weed in yer house? big_smile

It's what you do that makes you what you are, not what you say you do.  Going without, teaches you how to handle the disapointments in life, getting everything does not.  When confronted with a issue, use this philosophy. First time = could be an accident, Second time = it's coincidence, Third time = take enemy action.
http://www.lel-industries.com/images2/GB1-sig.jpg

Re: M200

It`s a palm tree in the reflection ya blind git.lol...Nah,just plonked it on there temporarily so I know where the lenses are on the skin without having to check the uv map in max every five minutes...That`s what happens when your memory resembles that of a goldfish.

http://i75.photobucket.com/albums/i291/BuLLcop/UMP.png

Re: M200

Looks top notch.
Only thing I would add would be slide marks on the stock rods from extending and collapsing the stock and maybe a little wear on the grip. Rub marks or dirt
Overall looks great.

http://i141.photobucket.com/albums/r78/sklfkr/newskullsig.gif

Re: M200

You guys have done an extremely good job here, but will all the detail be noticed where its going? Would the point Skull made about wear marks also apply to the rack on which the scope is mounted, where it slides along the rack?

It's what you do that makes you what you are, not what you say you do.  Going without, teaches you how to handle the disapointments in life, getting everything does not.  When confronted with a issue, use this philosophy. First time = could be an accident, Second time = it's coincidence, Third time = take enemy action.
http://www.lel-industries.com/images2/GB1-sig.jpg

Re: M200

The rail does have wear on it.You can`t see it very well on this render though.This model is destined for crysis,so every tiny detail will show m8.

http://i75.photobucket.com/albums/i291/BuLLcop/UMP.png

Re: M200

Jezzz!!! I had a look on YT at Crysis.....The graphics and dynamics are amazing.....need to know more.. smile

It's what you do that makes you what you are, not what you say you do.  Going without, teaches you how to handle the disapointments in life, getting everything does not.  When confronted with a issue, use this philosophy. First time = could be an accident, Second time = it's coincidence, Third time = take enemy action.
http://www.lel-industries.com/images2/GB1-sig.jpg

Re: M200

Here`s some crap I`ve done for crysis...As far as graphic quality goes,the engine has few peers.
mp5sd
http://i75.photobucket.com/albums/i291/BuLLcop/jet_parp.jpg
MII0 SAS
http://i75.photobucket.com/albums/i291/BuLLcop/m110_1.jpg

Just 2 of a few.
This cheytac of Skulls and a Kriss rifle I`m working on, are going to be something a bit special though...If not..I`ll pack it all in.

Last edited by BuLL (2009-12-06 21:46:56)

http://i75.photobucket.com/albums/i291/BuLLcop/UMP.png

Re: M200

BuLL wrote:

Here`s some crap I`ve done for crysis...As far as graphic quality goes,the engine has few peers.
mp5sd
http://i75.photobucket.com/albums/i291/BuLLcop/jet_parp.jpg
MII0 SAS
http://i75.photobucket.com/albums/i291/BuLLcop/m110_1.jpg

Just 2 of a few.
This cheytac of Skulls and a Kriss rifle I`m working on, are going to be something a bit special though...If not..I`ll pack it all in.

Oh I might add,most of the idiots thought the mp5 skin was shite....That`ll be the usual numpty`s then..If that`s shite,I`m a bleeding dutch man.(English phrase Skull,just ignore)

http://i75.photobucket.com/albums/i291/BuLLcop/UMP.png

Re: M200

Prolly treat myself to that for Xmas lol just for a peek at the graphics.

Is there a Reality version? It all seems a bit futuristic, which in the marketing world, means a licence to print money. (i.e. Just put in any weird looking & sounding gizzmos)

It's what you do that makes you what you are, not what you say you do.  Going without, teaches you how to handle the disapointments in life, getting everything does not.  When confronted with a issue, use this philosophy. First time = could be an accident, Second time = it's coincidence, Third time = take enemy action.
http://www.lel-industries.com/images2/GB1-sig.jpg

Re: M200

GB, all it takes to make reality = remove powers, switch guns, and remove non human things. Its the most realistic game I have ever played. Hands down.

Psyphon Modeler | Coder | Level Design

Re: M200

Download the demo GB..That`s all I did...Mind you,you can pick it up for a tenner now.

http://i75.photobucket.com/albums/i291/BuLLcop/UMP.png

Re: M200

Wow!! DLed the Demo:lol: What an amazing game.
All the foliage moving, little critters running about, gotta have a play with this big_smile

It's what you do that makes you what you are, not what you say you do.  Going without, teaches you how to handle the disapointments in life, getting everything does not.  When confronted with a issue, use this philosophy. First time = could be an accident, Second time = it's coincidence, Third time = take enemy action.
http://www.lel-industries.com/images2/GB1-sig.jpg

Re: M200

Tonight, I went for a swim and there's bloody fish swimming about, not to mention the water is outta this world lol
shooting trees down, picking up stuff to hit peeps with.....unbelievable.

This made me laugh

It's what you do that makes you what you are, not what you say you do.  Going without, teaches you how to handle the disapointments in life, getting everything does not.  When confronted with a issue, use this philosophy. First time = could be an accident, Second time = it's coincidence, Third time = take enemy action.
http://www.lel-industries.com/images2/GB1-sig.jpg

Re: M200

Good init:)

http://i75.photobucket.com/albums/i291/BuLLcop/UMP.png

Re: M200

Gobsmacked, I reckon it's got a little to do with my higher spec machine (64bit Dual Processor 3.1GHz 9500GT w/1Gb mem, & 4 Gb RAM), although Arma's playable now too, and that don't look too bad.  But this Crysis is in a league of its own.

So we've also got Crysis2 in the pipeline, with the new Cry3 engine, for some time next year. That should be worth waiting for lol I might even take the unusual step of pre-ordering big_smile

Right I'm off topic, so I'll clear off.

It's what you do that makes you what you are, not what you say you do.  Going without, teaches you how to handle the disapointments in life, getting everything does not.  When confronted with a issue, use this philosophy. First time = could be an accident, Second time = it's coincidence, Third time = take enemy action.
http://www.lel-industries.com/images2/GB1-sig.jpg

Re: M200

I could really use a high poly baked onto the low poly for this model,if there`s anyone who can and is available..Some crysis
wanker offered and has now stolen the idea and made his own version!!....Trouble is,the wanker can`t texture for shite.
Any help would be appreciated guy`s as I`m particularly pissed off atm.Thanks.

http://i75.photobucket.com/albums/i291/BuLLcop/UMP.png

Re: M200

Made the most of the model without a Baked normal..Still gotta sort the scope and a silencer Skinny Killer made but getting there.

http://i75.photobucket.com/albums/i291/BuLLcop/m200_ss1.png

http://i75.photobucket.com/albums/i291/BuLLcop/UMP.png

Re: M200

Scrumptious.

Re: M200

Domox wrote:

Scrumptious.

Lol..Not heard that word used in quite some time:)

http://i75.photobucket.com/albums/i291/BuLLcop/UMP.png

Re: M200

Looking awesome, can't wait to see it when its finished.

Psyphon Modeler | Coder | Level Design